I love to model with Blender using boolean and now subdivision workflows, and enjoy texturing both within Blender and with Adobe Substance 3D Painter. I can also do CAD modelling with Solidworks and Fusion360.
D-O droid from Star Wars, modelled in Blender and textured in Adobe Substance 3D Painter
Close up view of D-O droid
Game console modelled in Blender using a subdivision workflow